RESUME
Professional Info
Unity 3D Developer.
Combining C# Functional Approach in Unity and Photon Quantum framework. Also have experience in Deep Learning, Shaders, and VFX. Strong mathematical background.
I have a passion for gaming and art creation.
Skills
Unity3D
Git
Zenject / DI
Visual Effect Graph
ShaderLab
OpenGL
Docker
Work
experience
Unity Developer. UltraHorse Ent.
October 2021 - January 2024
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Project: SquadBlast https://www.squadblast.com/
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Worked on a multiplayer shooter as a Unity Client Developer. Core gameplay features, UI and sound tasks.
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Combined C# Functional Approach and Photon Quantum ECS framework.
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Participated in the integration of a solution that helped game designers to implement new features without a developer.
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Helped to manage server-side part on Scala.
Unity Developer. Azur Games.
February 2020 - September 2021
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Working in a hybrid-casual department. Programming several multiplayer games using an ECS framework. Core gameplay, UI, client-server communication.
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Implemented new features for a mid-core third-person shooter Robots Warfare. Refactored the codebase using a custom DI solution.
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Worked in a hyper-casual department. Prototyped and supported multiple small games based on Unity UI and Sprites. Integration of In-App purchasing and analytics.
Unity Developer. Pattern Digital.
http://patterndigital.ru/main_en/
2019 - February 2020
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Unity and backend development of the applications for the forums and conferences.
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VFX and Shader programming.
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Implementation of game logic and integration of ML models.
Deep Learning Developer. Tinkoff Bank.
2017 - 2019
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Prototyping of NLP models. Pushing them to production using Docker, Kubernetes, and Teamcity.
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Collecting and preprocessing of datasets. Creating custom solutions for the Russian language.
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Mentoring intern students.
Languages
C#
Python
C++
Java
F#
Education
Moscow institute of physics and technology. Computer Science (Master).
2017 - 2019
Department of Innovation and High Technology. Applied Mathematics and IT.
Moscow institute of physics and technology. Computer Science (Bachelor).
2013 - 2017
Department of Innovation and High Technology. Applied Mathematics and IT.